

Dynamically drying racing line after rain.Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time.Rubber chunks (“marbles”) roll off tyres and can affect grip.Dynamically laid rubber increases grip throughout racing session(s).Real-time day/night lighting transitions.Head physics, cockpit vibrations, detailed bump modeling.Driving surface construction, even painted line thickness, affects grip levels.Updated to use multi-core CPU technology.RFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand! Features Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Tracks feature "real-road" technology that changes the grip as more cars drive on it. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Race against a field of AI cars, or in multi-player mode against others. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. RFactor 2 is a realistic, easily extendable racing simulation from Studio 397.
