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Planetary annihilation titan portals
Planetary annihilation titan portals







planetary annihilation titan portals

But the other two are way off\not defined well that I do agree with you.Īres has to be a powerhouse compared to others because he's breaking hard turtles. They should not be made balanced compared to each other, they have to be balanced towards their usage and counters. It's not that simple, each titan (should have) has its role. Zues- Strike-gunship: (unsure the approach here as an air titan plays out differently from the other 2 titans) Possibly add light anti-air/orbital guns increase secondary guns range to 280-350 to match main gun's range. add 2 secondary shoulder mounted guns, mid-range, small aoe, medium damageĪres- Long-range bombard tank: low hp, middling damage, extreme range. Redesign the aoe shockwave to be smaller, more focused at one point with a longer cooldown, allows counters of atlas to get in close while giving atlas a focus on killing high hp targets (buildings/titans/vanguards) Long terms solutions redesigns that make the titans more fun and dynamic rather than 1-dimensionalĪtlas - Midrange assault bot: can tank and take risks to kill high hp targets. Remove Ground AOE (it has a short range aoe that 'crushes' things, and it removes the option of using short range units like infernos/vanguards and boombots from killing out of position ares as a tactic) Short term solutions easy number changes to help alleviate some problems.

planetary annihilation titan portals

It also cant charge more than 10 galatas or a spread out spinner force without taking significant enough damage to be destroyed. However if the zues gets caught out a reasonable air force, it quickly dies. It can still be affective in certain situations as its able to stack with air and quickly move to different points on the map and easily reposition unlike the ares and titan. The issue is that when you are at that stage to be able to afford an atlas, your opponent(s) can afford the armies and counters to kill them before they reach their affective range. The atlas has low health, high impact, if you get into their lines, they are screwed.

planetary annihilation titan portals

The Ares also has a huge range so it is more difficult to catch an out of position ares and them repositioning to a different part of the map is easier than the atlas do to how much surface area they can already cover The entire game at that point is centered entirely around the Ares and its a problem.ĭue to the costs of 30,000 metal for each titan, and the way you tech towards each titan is similar, they directly compete with each other for your time and resources, and the Ares is so efficient and reliable that it reduces the zues's impact and almost entirely obsoletes the atlas. Its all about who accidentally makes a mistake exposing their Ares. The Ares is so dominant that it obsoletes most other land units and other titans and it devolves into a game of who has more Ares in team games and high-eco games. See when a battle turned by rewinding the game to any point, and use Play From Here to turn it back in your favor.With the exception of the Helios as it has an entirely different and balanced role, the Ares+Atlas+Zues dynamic is not in the right spot for the game in how they compete with eachother and how they compete with other units. * *Smash Planets* - End games by destroying entire planets with giant lasers, asteroid collisions, and the new planet-splitting Ragnarok Titan! * *Advanced Command And Control* - Automate your armies with intuitive controls and features, allowing you to create and manage massive armies and production lines with ease across multiple fronts on multiple planets at once! * *Instant Replays* - View in-match recordings in real-time while matches are in progress. Or, compete in the 1v1 ranked play ladder. * *Epic Multiplayer* - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches. * *Epic Single-Player* - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. * * *Epic Scale* - Command armies with numbers in the thousands across multiple planets on land, sea, air, and even in orbit.

planetary annihilation titan portals

INCLUDING EVERYTHING YOU LOVED ABOUT PLANETARY ANNIHILATION:. The new Bounty Mode option for AI skirmish and multiplayer, Streamlined tutorial experience, then take your game to the next level with Tanks, indomitable Orbital Battleships, and voracious Nanobot Swarms!Įlevate your game with new planets that feature multi-level terrain available Planetary Annihilation, which includes the base game and adds tons of newĭevastate your enemies with 5 massive Titan-class super units like theĮarth-shaking Atlas bot and lightning-wielding Zeus airship!Įxpand your strategic arsenal with 16 new units such as versatile Hover TITANS is the huge stand-alone expansion to the already massive-scale RTS 38 Games Like Planetary Annihilation: TITANS









Planetary annihilation titan portals